A relic for dodge masters or those who have a lot of defensive relics. You deal more damage and you get more damage. However, the increase in damage taken against you, whether you are flying or not, makes the relic very controversial. Not a bad relic for solving puzzles and problems with platforming elements. Your jump activates flight, but you take 75% more damage. Cooking skill does not affect the cleaning of this relic. The second most valuable challenge, since health, is the most valuable resource in the game. Collect 1 Food/Potion to purify this relic for 408 maximum health and 50 maximum mana. Until cleared, any damage taken becomes fatal. Defeat 10 enemies to purify this relic and get 50 Resolve. Therefore, I do not advise you to suffer because of him starting from ng + 1. A good test at the start of the game, when there is no increase in gold yet, but later it loses its relevance. Defeat 15 enemies to purify this relic and get a 20% bonus to gold, ore, and ether. And now more about all the relics available in the game. You get Resolve only for the blessing of the Talent! When you change one talent for another. Resolve can be obtained from skills in the castle tree or through blessings in curiosities shops (+20 if there is such a blessing). That is, initially the character does not have the equipment, and therefore the full bonus is preserved. You get another 125% Resolve for the lightweight of the equipment. As for the number 225, it is formed as follows.
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